berconpy.ArmaConnector¶
- class berconpy.ArmaConnector(*, commander=None, config=None, protocol=None)¶
Bases:
AsyncClientConnectorA connector subclass whose keep alive handler has been overridden to periodically refresh the player cache.
Methods
close()Notifies the protocol that it should begin closing.
connect(password)Creates a connection to the given address.
connection_lost(exc)Logs when the protocol has disconnected.
connection_made(transport)Logs when the protocol has connected.
datagram_received(data, addr)Handles a datagram from the server.
Disconnects the protocol from the server.
error_received(exc)Handles an exceptional error from the protocol.
Indicates if the client has a currently active connection with the server.
Indicates if the client is currently authenticated with the server.
Indicates if the client is running.
run(ip, port, password)Starts maintaining a connection to the given server.
send(packet)Sends a packet to the server.
send_command(command)Attempts to send a command to the server and read the server's response.
Waits indefinitely until the client has received a login response or the connection has closed.
Attributes
LAST_RECEIVED_TIMEOUTclientconfig- async connect(password)¶
Creates a connection to the given address.
If necessary, any previous connection will be closed before creating a new connection.
- Return type:
- Returns:
True if authenticated or False if the connection closed without an error.
- Raises:
LoginFailure – The client failed to log into the server.
OSError – An error occurred while attempting to connect to the server.
- connection_lost(exc)¶
Logs when the protocol has disconnected.
- connection_made(transport)¶
Logs when the protocol has connected.
- datagram_received(data, addr)¶
Handles a datagram from the server.
- error_received(exc)¶
Handles an exceptional error from the protocol.
- is_connected()¶
Indicates if the client has a currently active connection with the server.
- Return type:
- is_logged_in()¶
Indicates if the client is currently authenticated with the server.
- Return type:
- Returns:
True if authenticated or None if no response has been received from the server.
- Raises:
LoginFailure – The client failed to log into the server.
- is_running()¶
Indicates if the client is running. This may not necessarily mean that the client is connected.
- Return type:
- run(ip, port, password)¶
Starts maintaining a connection to the given server.
- Return type:
Task[None]- Returns:
A task that will handle connections to the server.
- Raises:
RuntimeError – This method was called while the protocol was already connected.
- send(packet)¶
Sends a packet to the server.
- async send_command(command)¶
Attempts to send a command to the server and read the server’s response.
- Parameters:
command (
str) – The command string to send.- Return type:
- Returns:
The server’s response as a string.
- Raises:
RCONCommandError – The server failed to respond to all attempts.
- async wait_for_login()¶
Waits indefinitely until the client has received a login response or the connection has closed.
This can also raise any exception when the connection finishes closing.
- Return type:
- Returns:
True if authenticated, False otherwise.
- Raises:
LoginFailure – The client failed to log into the server.